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If you’ve exhausted the other available action RPGs and are craving something a little different, wait for a sale when it comes to this console release to help offset its shortcomings. Exploding weapons, like grenades or rocket launchers, are powerful and offer some good fun, but the tutorial puts a bigger emphasis on mines but there is rarely a good chance to use them.Įven with the overly complex controller inputs and unreadable UI, Dustwind – The Last Resort has some bright spots but when games like Diablo II or Baldur’s Gate are available with a similar price point, it becomes a little harder to recommend. The good news is, there are many weapon types available, if you can find them, and each serves their own purpose. There is a cool down time between attacks which can be a little annoying especially when fighting numerous baddies at once. Unfortunately, the isometric view, zoom of the camera, and cumbersome UI means you will be stabbing in a general direction or shooting when the auto-lock takes aim. Played like a twin-stick shooter, the player needs to first aim all attacks using the right analog stick then attack with the trigger. Luckily, the story isn’t that big of a deal and it basically just gives you an excuse to roam around a wasteland and kill anything that comes after you.Ĭombat is also a little strange. As you wake, you have no memory of who you, where you were going, or what you were doing, but yet you know you have a daughter, somehow know she was kidnapped, and now need to find and save her. In this apocalyptic environment, you and your daughter were attacked, the kid was taken and you were whacked on the head.
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#Dustwind ps5 review Ps4
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The developer wasn’t lying about the number of mini-games, by the way – you’ll be catching fireflies in a jar, guiding a worm through the digestive tract of various animals, collecting bugs, spotting birds, finding star constellations, completing horror games, collecting vinyl records (good!), picking up computer discs, drawing animals to sell on the internet, collecting stickers, helping ants back to their anthill, making puppet-show home videos, crafting items….it’s absolutely, completely and utterly wonderful.Īll of this is tied up in a happily woozy narrative that will one minute have you scouring candle-wax drip patterns for digits to a safe code or finding magic markers in a box underground and the next minute exploring your own dreamscapes for clues. As I was having a goosey around, enjoying the bubbly music and following my main quest path – pushing the right thumbstick gives a clue as to your next focus – things began to unlock and the true depth of the game was revealed to me.
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